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// Copyright 2016 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <ctype.h> // isalpha
#include <wchar.h> // wcslen
#include <wctype.h> // iswalpha
#include <windows.h>
#include <memory> // unique_ptr
#include <sstream>
#include <string>
#include <vector>
#include "src/main/cpp/util/errors.h"
#include "src/main/cpp/util/exit_code.h"
#include "src/main/cpp/util/file.h"
#include "src/main/cpp/util/logging.h"
#include "src/main/cpp/util/path.h"
#include "src/main/cpp/util/path_platform.h"
#include "src/main/cpp/util/strings.h"
#include "src/main/native/windows/file.h"
#include "src/main/native/windows/util.h"
namespace blaze_util {
using bazel::windows::AutoHandle;
using bazel::windows::GetLongPath;
using bazel::windows::HasUncPrefix;
using std::basic_string;
using std::pair;
using std::string;
using std::unique_ptr;
using std::vector;
using std::wstring;
static constexpr DWORD kAllShare =
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
// Returns true if `path` refers to a directory or (non-dangling) junction.
// `path` must be a normalized Windows path, with UNC prefix (and absolute) if
// necessary.
bool IsDirectoryW(const wstring& path);
// Returns true the file or junction at `path` is successfully deleted.
// Returns false otherwise, or if `path` doesn't exist or is a directory.
// `path` must be a normalized Windows path, with UNC prefix (and absolute) if
// necessary.
static bool UnlinkPathW(const wstring& path);
static bool CanReadFileW(const wstring& path);
template <typename char_type>
static bool IsPathSeparator(char_type ch) {
return ch == '/' || ch == '\\';
}
class WindowsPipe : public IPipe {
public:
WindowsPipe(const HANDLE& read_handle, const HANDLE& write_handle)
: _read_handle(read_handle), _write_handle(write_handle) {}
WindowsPipe() = delete;
bool Send(const void* buffer, int size) override {
DWORD actually_written = 0;
return ::WriteFile(_write_handle, buffer, size, &actually_written,
NULL) == TRUE;
}
int Receive(void* buffer, int size, int* error) override {
DWORD actually_read = 0;
BOOL result = ::ReadFile(_read_handle, buffer, size, &actually_read, NULL);
if (error != nullptr) {
// TODO(laszlocsomor): handle the error mode that is errno=EINTR on Linux.
*error = result ? IPipe::SUCCESS : IPipe::OTHER_ERROR;
}
return result ? actually_read : -1;
}
private:
AutoHandle _read_handle;
AutoHandle _write_handle;
};
IPipe* CreatePipe() {
// The pipe HANDLEs can be inherited.
SECURITY_ATTRIBUTES sa = {sizeof(SECURITY_ATTRIBUTES), NULL, TRUE};
HANDLE read_handle = INVALID_HANDLE_VALUE;
HANDLE write_handle = INVALID_HANDLE_VALUE;
if (!CreatePipe(&read_handle, &write_handle, &sa, 0)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "CreatePipe failed: " << GetLastErrorString();
}
return new WindowsPipe(read_handle, write_handle);
}
class WindowsFileMtime : public IFileMtime {
public:
WindowsFileMtime()
: near_future_(GetFuture(9)), distant_future_(GetFuture(10)) {}
bool IsUntampered(const Path& path) override;
bool SetToNow(const Path& path) override;
bool SetToDistantFuture(const Path& path) override;
private:
// 9 years in the future.
const FILETIME near_future_;
// 10 years in the future.
const FILETIME distant_future_;
static FILETIME GetNow();
static FILETIME GetFuture(WORD years);
static bool Set(const Path& path, FILETIME time);
};
bool WindowsFileMtime::IsUntampered(const Path& path) {
if (path.IsEmpty() || path.IsNull()) {
return false;
}
// Get attributes, to check if the file exists. (It may still be a dangling
// junction.)
DWORD attrs = GetFileAttributesW(path.AsNativePath().c_str());
if (attrs == INVALID_FILE_ATTRIBUTES) {
return false;
}
bool is_directory = attrs & FILE_ATTRIBUTE_DIRECTORY;
AutoHandle handle(CreateFileW(
/* lpFileName */ path.AsNativePath().c_str(),
/* dwDesiredAccess */ GENERIC_READ,
/* dwShareMode */ FILE_SHARE_READ,
/* lpSecurityAttributes */ NULL,
/* dwCreationDisposition */ OPEN_EXISTING,
/* dwFlagsAndAttributes */
// Per CreateFile's documentation on MSDN, opening directories requires
// the FILE_FLAG_BACKUP_SEMANTICS flag.
is_directory ? FILE_FLAG_BACKUP_SEMANTICS : FILE_ATTRIBUTE_NORMAL,
/* hTemplateFile */ NULL));
if (!handle.IsValid()) {
return false;
}
if (is_directory) {
return true;
} else {
BY_HANDLE_FILE_INFORMATION info;
if (!GetFileInformationByHandle(handle, &info)) {
return false;
}
// Compare the mtime with `near_future_`, not with `GetNow()` or
// `distant_future_`.
// This way we don't need to call GetNow() every time we want to compare
// (and thus convert a SYSTEMTIME to FILETIME), and we also don't need to
// worry about potentially unreliable FILETIME equality check (in case it
// uses floats or something crazy).
return CompareFileTime(&near_future_, &info.ftLastWriteTime) == -1;
}
}
bool WindowsFileMtime::SetToNow(const Path& path) {
return Set(path, GetNow());
}
bool WindowsFileMtime::SetToDistantFuture(const Path& path) {
return Set(path, distant_future_);
}
bool WindowsFileMtime::Set(const Path& path, FILETIME time) {
AutoHandle handle(::CreateFileW(
/* lpFileName */ path.AsNativePath().c_str(),
/* dwDesiredAccess */ FILE_WRITE_ATTRIBUTES,
/* dwShareMode */ FILE_SHARE_READ,
/* lpSecurityAttributes */ NULL,
/* dwCreationDisposition */ OPEN_EXISTING,
/* dwFlagsAndAttributes */
IsDirectoryW(path.AsNativePath())
? (FILE_FLAG_OPEN_REPARSE_POINT | FILE_FLAG_BACKUP_SEMANTICS)
: FILE_ATTRIBUTE_NORMAL,
/* hTemplateFile */ NULL));
if (!handle.IsValid()) {
return false;
}
return ::SetFileTime(
/* hFile */ handle,
/* lpCreationTime */ NULL,
/* lpLastAccessTime */ NULL,
/* lpLastWriteTime */ &time) == TRUE;
}
FILETIME WindowsFileMtime::GetNow() {
FILETIME now;
GetSystemTimeAsFileTime(&now);
return now;
}
FILETIME WindowsFileMtime::GetFuture(WORD years) {
FILETIME result;
GetSystemTimeAsFileTime(&result);
// 1 year in FILETIME.
constexpr ULONGLONG kOneYear = 365ULL * 24 * 60 * 60 * 10'000'000;
ULARGE_INTEGER result_value;
result_value.LowPart = result.dwLowDateTime;
result_value.HighPart = result.dwHighDateTime;
result_value.QuadPart += kOneYear * years;
result.dwLowDateTime = result_value.LowPart;
result.dwHighDateTime = result_value.HighPart;
return result;
}
IFileMtime* CreateFileMtime() { return new WindowsFileMtime(); }
static bool OpenFileForReading(const Path& path, HANDLE* result) {
*result = ::CreateFileW(
/* lpFileName */ path.AsNativePath().c_str(),
/* dwDesiredAccess */ GENERIC_READ,
/* dwShareMode */ kAllShare,
/* lpSecurityAttributes */ NULL,
/* dwCreationDisposition */ OPEN_EXISTING,
/* dwFlagsAndAttributes */ FILE_ATTRIBUTE_NORMAL,
/* hTemplateFile */ NULL);
return true;
}
int ReadFromHandle(file_handle_type handle, void* data, size_t size,
int* error) {
DWORD actually_read = 0;
bool success = ::ReadFile(handle, data, size, &actually_read, NULL);
if (error != nullptr) {
// TODO(laszlocsomor): handle the error cases that are errno=EINTR and
// errno=EAGAIN on Linux.
*error = success ? ReadFileResult::SUCCESS : ReadFileResult::OTHER_ERROR;
}
return success ? actually_read : -1;
}
bool ReadFile(const string& filename, string* content, int max_size) {
if (IsDevNull(filename.c_str())) {
// mimic read(2) behavior: we can always read 0 bytes from /dev/null
content->clear();
return true;
}
return ReadFile(Path(filename), content, max_size);
}
bool ReadFile(const Path& path, std::string* content, int max_size) {
if (path.IsEmpty()) {
return false;
}
// TODO(laszlocsomor): remove the following check; it won't allow opening NUL.
if (path.IsNull()) {
return true;
}
HANDLE handle;
if (!OpenFileForReading(path, &handle)) {
return false;
}
AutoHandle autohandle(handle);
if (!autohandle.IsValid()) {
return false;
}
content->clear();
return ReadFrom(handle, content, max_size);
}
bool ReadFile(const string& filename, void* data, size_t size) {
return ReadFile(Path(filename), data, size);
}
bool ReadFile(const Path& path, void* data, size_t size) {
if (path.IsEmpty()) {
return false;
}
if (path.IsNull()) {
// mimic read(2) behavior: we can always read 0 bytes from /dev/null
return true;
}
HANDLE handle;
if (!OpenFileForReading(path, &handle)) {
return false;
}
AutoHandle autohandle(handle);
if (!autohandle.IsValid()) {
return false;
}
return ReadFrom(handle, data, size);
}
bool WriteFile(const void* data, size_t size, const string& filename,
unsigned int perm) {
if (IsDevNull(filename.c_str())) {
return true; // mimic write(2) behavior with /dev/null
}
return WriteFile(data, size, Path(filename), perm);
}
bool WriteFile(const void* data, size_t size, const Path& path,
unsigned int perm) {
UnlinkPathW(path.AsNativePath()); // We don't care about the success of this.
AutoHandle handle(::CreateFileW(
/* lpFileName */ path.AsNativePath().c_str(),
/* dwDesiredAccess */ GENERIC_WRITE,
/* dwShareMode */ FILE_SHARE_READ,
/* lpSecurityAttributes */ NULL,
/* dwCreationDisposition */ CREATE_ALWAYS,
/* dwFlagsAndAttributes */ FILE_ATTRIBUTE_NORMAL,
/* hTemplateFile */ NULL));
if (!handle.IsValid()) {
return false;
}
// TODO(laszlocsomor): respect `perm` and set the file permissions accordingly
DWORD actually_written = 0;
::WriteFile(handle, data, size, &actually_written, NULL);
return actually_written == size;
}
int WriteToStdOutErr(const void* data, size_t size, bool to_stdout) {
DWORD written = 0;
HANDLE h = ::GetStdHandle(to_stdout ? STD_OUTPUT_HANDLE : STD_ERROR_HANDLE);
if (h == INVALID_HANDLE_VALUE) {
return WriteResult::OTHER_ERROR;
}
if (::WriteFile(h, data, size, &written, NULL)) {
return (written == size) ? WriteResult::SUCCESS : WriteResult::OTHER_ERROR;
} else {
return (GetLastError() == ERROR_NO_DATA) ? WriteResult::BROKEN_PIPE
: WriteResult::OTHER_ERROR;
}
}
int RenameDirectory(const std::string& old_name, const std::string& new_name) {
wstring wold_name;
string error;
if (!AsAbsoluteWindowsPath(old_name, &wold_name, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "RenameDirectory(" << old_name << ", " << new_name
<< "): AsAbsoluteWindowsPath(" << old_name << ") failed: " << error;
return kRenameDirectoryFailureOtherError;
}
wstring wnew_name;
if (!AsAbsoluteWindowsPath(new_name, &wnew_name, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "RenameDirectory(" << old_name << ", " << new_name
<< "): AsAbsoluteWindowsPath(" << new_name << ") failed: " << error;
return kRenameDirectoryFailureOtherError;
}
if (!::MoveFileExW(wold_name.c_str(), wnew_name.c_str(),
MOVEFILE_COPY_ALLOWED | MOVEFILE_FAIL_IF_NOT_TRACKABLE |
MOVEFILE_WRITE_THROUGH)) {
return GetLastError() == ERROR_ALREADY_EXISTS
? kRenameDirectoryFailureNotEmpty
: kRenameDirectoryFailureOtherError;
}
return kRenameDirectorySuccess;
}
static bool UnlinkPathW(const wstring& path) {
DWORD attrs = ::GetFileAttributesW(path.c_str());
if (attrs == INVALID_FILE_ATTRIBUTES) {
// Path does not exist.
return false;
}
if (attrs & FILE_ATTRIBUTE_DIRECTORY) {
if (!(attrs & FILE_ATTRIBUTE_REPARSE_POINT)) {
// Path is a directory; unlink(2) also cannot remove directories.
return false;
}
// Otherwise it's a junction, remove using RemoveDirectoryW.
return ::RemoveDirectoryW(path.c_str()) == TRUE;
} else {
// Otherwise it's a file, remove using DeleteFileW.
return ::DeleteFileW(path.c_str()) == TRUE;
}
}
bool UnlinkPath(const string& file_path) {
if (IsDevNull(file_path.c_str())) {
return false;
}
return UnlinkPath(Path(file_path));
}
bool UnlinkPath(const Path& path) { return UnlinkPathW(path.AsNativePath()); }
static bool RealPath(const WCHAR* path, unique_ptr<WCHAR[]>* result = nullptr) {
// Attempt opening the path, which may be anything -- a file, a directory, a
// symlink, even a dangling symlink is fine.
// Follow reparse points, getting us that much closer to the real path.
AutoHandle h(CreateFileW(path, 0, kAllShare, NULL, OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS, NULL));
if (!h.IsValid()) {
// Path does not exist or it's a dangling junction/symlink.
return false;
}
if (!result) {
// The caller is only interested in whether the file exists, they aren't
// interested in its real path. Since we just successfully opened the file
// we already know it exists.
// Also, GetFinalPathNameByHandleW is slow so avoid calling it if we can.
return true;
}
// kMaxPath value: according to MSDN, maximum path length is 32767, and with
// an extra null terminator that's exactly 0x8000.
static constexpr size_t kMaxPath = 0x8000;
std::unique_ptr<WCHAR[]> buf(new WCHAR[kMaxPath]);
DWORD res = GetFinalPathNameByHandleW(h, buf.get(), kMaxPath, 0);
if (res > 0 && res < kMaxPath) {
*result = std::move(buf);
return true;
} else {
return false;
}
}
bool ReadDirectorySymlink(const blaze_util::Path& name, string* result) {
unique_ptr<WCHAR[]> result_ptr;
if (!RealPath(name.AsNativePath().c_str(), &result_ptr)) {
return false;
}
*result = WstringToCstring(RemoveUncPrefixMaybe(result_ptr.get()));
return true;
}
bool PathExists(const string& path) { return PathExists(Path(path)); }
bool PathExists(const Path& path) {
if (path.IsEmpty()) {
return false;
}
if (path.IsNull()) {
return true;
}
return RealPath(path.AsNativePath().c_str(), nullptr);
}
string MakeCanonical(const char* path) {
if (IsDevNull(path)) {
return "NUL";
}
if (path == nullptr || path[0] == 0) {
return "";
}
std::wstring wpath;
string error;
if (!AsAbsoluteWindowsPath(path, &wpath, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "MakeCanonical(" << path
<< "): AsAbsoluteWindowsPath failed: " << error;
}
std::unique_ptr<WCHAR[]> long_realpath;
if (!RealPath(wpath.c_str(), &long_realpath)) {
return "";
}
// Convert the path to lower-case.
size_t size =
wcslen(long_realpath.get()) - (HasUncPrefix(long_realpath.get()) ? 4 : 0);
unique_ptr<WCHAR[]> lcase_realpath(new WCHAR[size + 1]);
const WCHAR* p_from = RemoveUncPrefixMaybe(long_realpath.get());
WCHAR* p_to = lcase_realpath.get();
while (size-- > 0) {
*p_to++ = towlower(*p_from++);
}
*p_to = 0;
return WstringToCstring(lcase_realpath.get());
}
static bool CanReadFileW(const wstring& path) {
AutoHandle handle(CreateFileW(path.c_str(), GENERIC_READ, kAllShare, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL));
return handle.IsValid();
}
bool CanReadFile(const std::string& path) {
return CanReadFile(Path(path));
}
bool CanReadFile(const Path& path) {
return CanReadFileW(path.AsNativePath());
}
bool CanExecuteFile(const std::string& path) {
return CanExecuteFile(Path(path));
}
bool CanExecuteFile(const Path& path) {
std::wstring p = path.AsNativePath();
if (p.size() < 4) {
return false;
}
std::wstring ext = p.substr(p.size() - 4);
return CanReadFileW(p) &&
(ext == L".exe" || ext == L".com" || ext == L".cmd" || ext == L".bat");
}
bool CanAccessDirectory(const std::string& path) {
return CanAccessDirectory(Path(path));
}
bool CanAccessDirectory(const Path& path) {
DWORD attr = ::GetFileAttributesW(path.AsNativePath().c_str());
if ((attr == INVALID_FILE_ATTRIBUTES) || !(attr & FILE_ATTRIBUTE_DIRECTORY)) {
// The path doesn't exist or is not a directory.
return false;
}
// The only easy way to know if a directory is writable is by attempting to
// open a file for writing in it.
// File name with Thread ID avoids races among concurrent Bazel processes.
std::string dummy_name = "bazel_directory_access_test_";
dummy_name += std::to_string(::GetCurrentThreadId());
Path dummy_path = path.GetRelative(dummy_name);
// Attempt to open the dummy file for read/write access.
// If the file happens to exist, no big deal, we won't overwrite it thanks to
// OPEN_ALWAYS.
HANDLE handle = ::CreateFileW(
/* lpFileName */ dummy_path.AsNativePath().c_str(),
/* dwDesiredAccess */ GENERIC_WRITE | GENERIC_READ,
/* dwShareMode */ kAllShare,
/* lpSecurityAttributes */ NULL,
/* dwCreationDisposition */ OPEN_ALWAYS,
/* dwFlagsAndAttributes */ FILE_ATTRIBUTE_NORMAL,
/* hTemplateFile */ NULL);
DWORD err = GetLastError();
if (handle == INVALID_HANDLE_VALUE) {
// We couldn't open the file, and not because the dummy file already exists.
// Consequently it is because `path` doesn't exist.
return false;
}
// The fact that we could open the file, regardless of it existing beforehand
// or not, means the directory also exists and we can read/write in it.
CloseHandle(handle);
if (err != ERROR_ALREADY_EXISTS) {
// The file didn't exist before, but due to OPEN_ALWAYS we created it just
// now, so do delete it.
::DeleteFileW(dummy_path.AsNativePath().c_str());
} // Otherwise the file existed before, leave it alone.
return true;
}
bool IsDirectoryW(const wstring& path) {
// Attempt opening the path, which may be anything -- a file, a directory, a
// symlink, even a dangling symlink is fine.
// Follow reparse points in order to return false for dangling ones.
AutoHandle h(CreateFileW(path.c_str(), 0, kAllShare, NULL, OPEN_EXISTING,
FILE_FLAG_BACKUP_SEMANTICS, NULL));
BY_HANDLE_FILE_INFORMATION info;
return h.IsValid() && GetFileInformationByHandle(h, &info) &&
info.dwFileAttributes != INVALID_FILE_ATTRIBUTES &&
(info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
}
bool IsDirectory(const string& path) { return IsDirectory(Path(path)); }
bool IsDirectory(const Path& path) {
if (path.IsEmpty() || path.IsNull()) {
return false;
}
return IsDirectoryW(path.AsNativePath());
}
void SyncFile(const string& path) {
// No-op on Windows native; unsupported by Cygwin.
// fsync always fails on Cygwin with "Permission denied" for some reason.
}
void SyncFile(const Path& path) {}
bool MakeDirectoriesW(const wstring& path, unsigned int mode) {
if (path.empty()) {
return false;
}
std::wstring abs_path;
std::string error;
if (!AsAbsoluteWindowsPath(path, &abs_path, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "MakeDirectoriesW(" << blaze_util::WstringToCstring(path)
<< "): " << error;
}
if (IsRootDirectoryW(abs_path) || IsDirectoryW(abs_path)) {
return true;
}
wstring parent = SplitPathW(abs_path).first;
if (parent.empty()) {
// Since `abs_path` is not a root directory, there should have been at least
// one directory above it.
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "MakeDirectoriesW(" << blaze_util::WstringToCstring(abs_path)
<< ") could not find dirname: " << GetLastErrorString();
}
return MakeDirectoriesW(parent, mode) &&
::CreateDirectoryW(abs_path.c_str(), NULL) == TRUE;
}
bool MakeDirectories(const string& path, unsigned int mode) {
// TODO(laszlocsomor): respect `mode` to the extent that it's possible on
// Windows; it's currently ignored.
if (path.empty() || IsDevNull(path.c_str())) {
return false;
}
wstring wpath;
// According to MSDN, CreateDirectory's limit without the UNC prefix is
// 248 characters (so it could fit another filename before reaching MAX_PATH).
string error;
if (!AsAbsoluteWindowsPath(path, &wpath, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "MakeDirectories(" << path
<< "): AsAbsoluteWindowsPath failed: " << error;
return false;
}
return MakeDirectoriesW(wpath, mode);
}
bool MakeDirectories(const Path& path, unsigned int mode) {
return MakeDirectoriesW(path.AsNativePath(), mode);
}
string CreateTempDir(const std::string &prefix) {
string result = prefix + blaze_util::ToString(GetCurrentProcessId());
if (!blaze_util::MakeDirectories(result, 0777)) {
BAZEL_DIE(blaze_exit_code::INTERNAL_ERROR)
<< "couldn't create '" << result
<< "': " << blaze_util::GetLastErrorString();
}
return result;
}
static bool RemoveContents(wstring path) {
static const wstring kDot(L".");
static const wstring kDotDot(L"..");
if (path.find(L"\\\\?\\") != 0) {
path = wstring(L"\\\\?\\") + path;
}
if (path.back() != '\\') {
path.push_back('\\');
}
WIN32_FIND_DATAW metadata;
HANDLE handle = FindFirstFileW((path + L"*").c_str(), &metadata);
if (handle == INVALID_HANDLE_VALUE) {
return true; // directory doesn't exist
}
bool result = true;
do {
wstring childname = metadata.cFileName;
if (kDot != childname && kDotDot != childname) {
wstring childpath = path + childname;
if ((metadata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
// If this is not a junction, delete its contents recursively.
// Finally delete this directory/junction too.
if (((metadata.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) == 0 &&
!RemoveContents(childpath)) ||
!::RemoveDirectoryW(childpath.c_str())) {
result = false;
break;
}
} else {
if (!::DeleteFileW(childpath.c_str())) {
result = false;
break;
}
}
}
} while (FindNextFileW(handle, &metadata));
FindClose(handle);
return result;
}
static bool RemoveRecursivelyW(const wstring& path) {
DWORD attrs = ::GetFileAttributesW(path.c_str());
if (attrs == INVALID_FILE_ATTRIBUTES) {
// Path does not exist.
return true;
}
if (attrs & FILE_ATTRIBUTE_DIRECTORY) {
if (!(attrs & FILE_ATTRIBUTE_REPARSE_POINT)) {
// Path is a directory; unlink(2) also cannot remove directories.
return RemoveContents(path) && ::RemoveDirectoryW(path.c_str());
}
// Otherwise it's a junction, remove using RemoveDirectoryW.
return ::RemoveDirectoryW(path.c_str()) == TRUE;
} else {
// Otherwise it's a file, remove using DeleteFileW.
return ::DeleteFileW(path.c_str()) == TRUE;
}
}
bool RemoveRecursively(const string& path) {
return RemoveRecursivelyW(Path(path).AsNativePath());
}
static inline void ToLowerW(WCHAR* p) {
while (*p) {
*p++ = towlower(*p);
}
}
std::wstring GetCwdW() {
static constexpr size_t kBufSmall = MAX_PATH;
WCHAR buf[kBufSmall];
DWORD len = GetCurrentDirectoryW(kBufSmall, buf);
if (len == 0) {
DWORD err = GetLastError();
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "GetCurrentDirectoryW failed (error " << err << ")";
}
if (len < kBufSmall) {
ToLowerW(buf);
return std::wstring(buf);
}
unique_ptr<WCHAR[]> buf_big(new WCHAR[len]);
len = GetCurrentDirectoryW(len, buf_big.get());
if (len == 0) {
DWORD err = GetLastError();
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "GetCurrentDirectoryW failed (error " << err << ")";
}
ToLowerW(buf_big.get());
return std::wstring(buf_big.get());
}
string GetCwd() {
return WstringToCstring(RemoveUncPrefixMaybe(GetCwdW().c_str()));
}
bool ChangeDirectory(const string& path) {
string spath;
string error;
if (!AsShortWindowsPath(path, &spath, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "ChangeDirectory(" << path << "): failed: " << error;
}
return ::SetCurrentDirectoryA(spath.c_str()) == TRUE;
}
class DirectoryTreeWalkerW : public DirectoryEntryConsumerW {
public:
DirectoryTreeWalkerW(vector<wstring>* files,
_ForEachDirectoryEntryW walk_entries)
: _files(files), _walk_entries(walk_entries) {}
void Consume(const wstring& path, bool follow_directory) override {
if (follow_directory) {
Walk(path);
} else {
_files->push_back(path);
}
}
void Walk(const wstring& path) { _walk_entries(path, this); }
private:
vector<wstring>* _files;
_ForEachDirectoryEntryW _walk_entries;
};
void ForEachDirectoryEntryW(const wstring& path,
DirectoryEntryConsumerW* consume) {
wstring wpath;
if (path.empty() || IsDevNull(path.c_str())) {
return;
}
string error;
if (!AsWindowsPath(path, &wpath, &error)) {
std::string err = GetLastErrorString();
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "ForEachDirectoryEntryW(" << WstringToCstring(path)
<< "): AsWindowsPath failed: " << err;
}
static const wstring kUncPrefix(L"\\\\?\\");
static const wstring kDot(L".");
static const wstring kDotDot(L"..");
// Always add an UNC prefix to ensure we can work with long paths.
if (!HasUncPrefix(wpath.c_str())) {
wpath = kUncPrefix + wpath;
}
// Unconditionally add a trailing backslash. We know `wpath` has no trailing
// backslash because it comes from AsWindowsPath whose output is always
// normalized (see NormalizeWindowsPath).
wpath.append(L"\\");
WIN32_FIND_DATAW metadata;
HANDLE handle = ::FindFirstFileW((wpath + L"*").c_str(), &metadata);
if (handle == INVALID_HANDLE_VALUE) {
return; // directory does not exist or is empty
}
do {
if (kDot != metadata.cFileName && kDotDot != metadata.cFileName) {
wstring wname = wpath + metadata.cFileName;
wstring name(/* omit prefix */ 4 + wname.c_str());
bool is_dir = (metadata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
bool is_junc =
(metadata.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) != 0;
consume->Consume(name, is_dir && !is_junc);
}
} while (::FindNextFileW(handle, &metadata));
::FindClose(handle);
}
void GetAllFilesUnderW(const wstring& path, vector<wstring>* result) {
_GetAllFilesUnderW(path, result, &ForEachDirectoryEntryW);
}
void _GetAllFilesUnderW(const wstring& path, vector<wstring>* result,
_ForEachDirectoryEntryW walk_entries) {
DirectoryTreeWalkerW(result, walk_entries).Walk(path);
}
void ForEachDirectoryEntry(const string &path,
DirectoryEntryConsumer *consume) {
wstring wpath;
if (path.empty() || IsDevNull(path.c_str())) {
return;
}
string error;
if (!AsWindowsPath(path, &wpath, &error)) {
BAZEL_DIE(blaze_exit_code::LOCAL_ENVIRONMENTAL_ERROR)
<< "ForEachDirectoryEntry(" << path
<< "): AsWindowsPath failed: " << GetLastErrorString();
}
static const wstring kUncPrefix(L"\\\\?\\");
static const wstring kDot(L".");
static const wstring kDotDot(L"..");
// Always add an UNC prefix to ensure we can work with long paths.
if (!HasUncPrefix(wpath.c_str())) {
wpath = kUncPrefix + wpath;
}
// Unconditionally add a trailing backslash. We know `wpath` has no trailing
// backslash because it comes from AsWindowsPath whose output is always
// normalized (see NormalizeWindowsPath).
wpath.append(L"\\");
WIN32_FIND_DATAW metadata;
HANDLE handle = ::FindFirstFileW((wpath + L"*").c_str(), &metadata);
if (handle == INVALID_HANDLE_VALUE) {
return; // directory does not exist or is empty
}
do {
if (kDot != metadata.cFileName && kDotDot != metadata.cFileName) {
wstring wname = wpath + metadata.cFileName;
string name(WstringToCstring(/* omit prefix */ 4 + wname.c_str()));
bool is_dir = (metadata.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
bool is_junc =
(metadata.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT) != 0;
consume->Consume(name, is_dir && !is_junc);
}
} while (::FindNextFileW(handle, &metadata));
::FindClose(handle);
}
} // namespace blaze_util