| // | |
| // © Copyright Henrik Ravn 2004 | |
| // | |
| // Use, modification and distribution are subject to the Boost Software License, Version 1.0. | |
| // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |
| // | |
| using System; | |
| using System.Diagnostics; | |
| using System.Runtime.InteropServices; | |
| namespace DotZLib | |
| { | |
| /// <summary> | |
| /// Implements a data compressor, using the deflate algorithm in the ZLib dll | |
| /// </summary> | |
| public sealed class Deflater : CodecBase | |
| { | |
| #region Dll imports | |
| [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] | |
| private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size); | |
| [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |
| private static extern int deflate(ref ZStream sz, int flush); | |
| [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |
| private static extern int deflateReset(ref ZStream sz); | |
| [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |
| private static extern int deflateEnd(ref ZStream sz); | |
| #endregion | |
| /// <summary> | |
| /// Constructs an new instance of the <c>Deflater</c> | |
| /// </summary> | |
| /// <param name="level">The compression level to use for this <c>Deflater</c></param> | |
| public Deflater(CompressLevel level) : base() | |
| { | |
| int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream)); | |
| if (retval != 0) | |
| throw new ZLibException(retval, "Could not initialize deflater"); | |
| resetOutput(); | |
| } | |
| /// <summary> | |
| /// Adds more data to the codec to be processed. | |
| /// </summary> | |
| /// <param name="data">Byte array containing the data to be added to the codec</param> | |
| /// <param name="offset">The index of the first byte to add from <c>data</c></param> | |
| /// <param name="count">The number of bytes to add</param> | |
| /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> | |
| public override void Add(byte[] data, int offset, int count) | |
| { | |
| if (data == null) throw new ArgumentNullException(); | |
| if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); | |
| if ((offset+count) > data.Length) throw new ArgumentException(); | |
| int total = count; | |
| int inputIndex = offset; | |
| int err = 0; | |
| while (err >= 0 && inputIndex < total) | |
| { | |
| copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); | |
| while (err >= 0 && _ztream.avail_in > 0) | |
| { | |
| err = deflate(ref _ztream, (int)FlushTypes.None); | |
| if (err == 0) | |
| while (_ztream.avail_out == 0) | |
| { | |
| OnDataAvailable(); | |
| err = deflate(ref _ztream, (int)FlushTypes.None); | |
| } | |
| inputIndex += (int)_ztream.total_in; | |
| } | |
| } | |
| setChecksum( _ztream.adler ); | |
| } | |
| /// <summary> | |
| /// Finishes up any pending data that needs to be processed and handled. | |
| /// </summary> | |
| public override void Finish() | |
| { | |
| int err; | |
| do | |
| { | |
| err = deflate(ref _ztream, (int)FlushTypes.Finish); | |
| OnDataAvailable(); | |
| } | |
| while (err == 0); | |
| setChecksum( _ztream.adler ); | |
| deflateReset(ref _ztream); | |
| resetOutput(); | |
| } | |
| /// <summary> | |
| /// Closes the internal zlib deflate stream | |
| /// </summary> | |
| protected override void CleanUp() { deflateEnd(ref _ztream); } | |
| } | |
| } |