| /* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying | 
 |    file Copyright.txt or https://cmake.org/licensing for details.  */ | 
 |  | 
 | #ifndef BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | 
 | #define BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | 
 |  | 
 | #include <set> | 
 | #include <stdio.h> | 
 | #include <string> | 
 |  | 
 | std::wstring AsAbsoluteWindowsPath(const std::string& path); | 
 |  | 
 | class DefParser{ | 
 |  public: | 
 |   DefParser() {} | 
 |  | 
 |   // This method adds a DEF file. | 
 |   // It merges all the symbols found in the DEF file into final result. | 
 |   bool AddDefinitionFile(const char* filename); | 
 |  | 
 |   // This method adds an Object file. | 
 |   // It parses that object file and merge symbols found into final result. | 
 |   bool AddObjectFile(const char* filename); | 
 |  | 
 |   // Add a file, the function itself will tell which type of file it is. | 
 |   bool AddFile(const std::string& filename); | 
 |  | 
 |   // Set the DLL name the output DEF file is used for. | 
 |   // This will cause a "LIBRARY <DLLName>" entry in the output DEF file. | 
 |   void SetDLLName(const std::string& filename); | 
 |  | 
 |   // Write all symbols found into the output DEF file. | 
 |   void WriteFile(FILE* file); | 
 |  | 
 |  private: | 
 |   std::set<std::string> Symbols; | 
 |   std::set<std::string> DataSymbols; | 
 |   std::string DLLName; | 
 |  | 
 |   // Returns true if filename ends with .def (case insensitive). | 
 |   static bool IsDefFile(const std::string& filename); | 
 | }; | 
 |  | 
 | #endif |