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// Copyright 2018 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
import "transport_security_common.proto";
package grpc.gcp;
option java_package = "io.grpc.alts.internal";
enum HandshakeProtocol {
// Default value.
HANDSHAKE_PROTOCOL_UNSPECIFIED = 0;
// TLS handshake protocol.
TLS = 1;
// Application Layer Transport Security handshake protocol.
ALTS = 2;
}
enum NetworkProtocol {
NETWORK_PROTOCOL_UNSPECIFIED = 0;
TCP = 1;
UDP = 2;
}
message Endpoint {
// IP address. It should contain an IPv4 or IPv6 string literal, e.g.
// "192.168.0.1" or "2001:db8::1".
string ip_address = 1;
// Port number.
int32 port = 2;
// Network protocol (e.g., TCP, UDP) associated with this endpoint.
NetworkProtocol protocol = 3;
}
message Identity {
oneof identity_oneof {
// Service account of a connection endpoint.
string service_account = 1;
// Hostname of a connection endpoint.
string hostname = 2;
}
}
message StartClientHandshakeReq {
// Handshake security protocol requested by the client.
HandshakeProtocol handshake_security_protocol = 1;
// The application protocols supported by the client, e.g., "h2" (for http2),
// "grpc".
repeated string application_protocols = 2;
// The record protocols supported by the client, e.g.,
// "ALTSRP_GCM_AES128".
repeated string record_protocols = 3;
// (Optional) Describes which server identities are acceptable by the client.
// If target identities are provided and none of them matches the peer
// identity of the server, handshake will fail.
repeated Identity target_identities = 4;
// (Optional) Application may specify a local identity. Otherwise, the
// handshaker chooses a default local identity.
Identity local_identity = 5;
// (Optional) Local endpoint information of the connection to the server,
// such as local IP address, port number, and network protocol.
Endpoint local_endpoint = 6;
// (Optional) Endpoint information of the remote server, such as IP address,
// port number, and network protocol.
Endpoint remote_endpoint = 7;
// (Optional) If target name is provided, a secure naming check is performed
// to verify that the peer authenticated identity is indeed authorized to run
// the target name.
string target_name = 8;
// (Optional) RPC protocol versions supported by the client.
RpcProtocolVersions rpc_versions = 9;
}
message ServerHandshakeParameters {
// The record protocols supported by the server, e.g.,
// "ALTSRP_GCM_AES128".
repeated string record_protocols = 1;
// (Optional) A list of local identities supported by the server, if
// specified. Otherwise, the handshaker chooses a default local identity.
repeated Identity local_identities = 2;
}
message StartServerHandshakeReq {
// The application protocols supported by the server, e.g., "h2" (for http2),
// "grpc".
repeated string application_protocols = 1;
// Handshake parameters (record protocols and local identities supported by
// the server) mapped by the handshake protocol. Each handshake security
// protocol (e.g., TLS or ALTS) has its own set of record protocols and local
// identities. Since protobuf does not support enum as key to the map, the key
// to handshake_parameters is the integer value of HandshakeProtocol enum.
map<int32, ServerHandshakeParameters> handshake_parameters = 2;
// Bytes in out_frames returned from the peer's HandshakerResp. It is possible
// that the peer's out_frames are split into multiple HandshakReq messages.
bytes in_bytes = 3;
// (Optional) Local endpoint information of the connection to the client,
// such as local IP address, port number, and network protocol.
Endpoint local_endpoint = 4;
// (Optional) Endpoint information of the remote client, such as IP address,
// port number, and network protocol.
Endpoint remote_endpoint = 5;
// (Optional) RPC protocol versions supported by the server.
RpcProtocolVersions rpc_versions = 6;
}
message NextHandshakeMessageReq {
// Bytes in out_frames returned from the peer's HandshakerResp. It is possible
// that the peer's out_frames are split into multiple NextHandshakerMessageReq
// messages.
bytes in_bytes = 1;
}
message HandshakerReq {
oneof req_oneof {
// The start client handshake request message.
StartClientHandshakeReq client_start = 1;
// The start server handshake request message.
StartServerHandshakeReq server_start = 2;
// The next handshake request message.
NextHandshakeMessageReq next = 3;
}
}
message HandshakerResult {
// The application protocol negotiated for this connection.
string application_protocol = 1;
// The record protocol negotiated for this connection.
string record_protocol = 2;
// Cryptographic key data. The key data may be more than the key length
// required for the record protocol, thus the client of the handshaker
// service needs to truncate the key data into the right key length.
bytes key_data = 3;
// The authenticated identity of the peer.
Identity peer_identity = 4;
// The local identity used in the handshake.
Identity local_identity = 5;
// Indicate whether the handshaker service client should keep the channel
// between the handshaker service open, e.g., in order to handle
// post-handshake messages in the future.
bool keep_channel_open = 6;
// The RPC protocol versions supported by the peer.
RpcProtocolVersions peer_rpc_versions = 7;
}
message HandshakerStatus {
// The status code. This could be the gRPC status code.
uint32 code = 1;
// The status details.
string details = 2;
}
message HandshakerResp {
// Frames to be given to the peer for the NextHandshakeMessageReq. May be
// empty if no out_frames have to be sent to the peer or if in_bytes in the
// HandshakerReq are incomplete. All the non-empty out frames must be sent to
// the peer even if the handshaker status is not OK as these frames may
// contain the alert frames.
bytes out_frames = 1;
// Number of bytes in the in_bytes consumed by the handshaker. It is possible
// that part of in_bytes in HandshakerReq was unrelated to the handshake
// process.
uint32 bytes_consumed = 2;
// This is set iff the handshake was successful. out_frames may still be set
// to frames that needs to be forwarded to the peer.
HandshakerResult result = 3;
// Status of the handshaker.
HandshakerStatus status = 4;
}
service HandshakerService {
// Handshaker service accepts a stream of handshaker request, returning a
// stream of handshaker response. Client is expected to send exactly one
// message with either client_start or server_start followed by one or more
// messages with next. Each time client sends a request, the handshaker
// service expects to respond. Client does not have to wait for service's
// response before sending next request.
rpc DoHandshake(stream HandshakerReq)
returns (stream HandshakerResp) {
}
}