Use addTool to add tool artifacts instead of addInput in StarlarkAction.Builder

Tools are added to the set of inputs in SpawnAction.Builder::build, so
they will still appear in the input set, however SpawnAction maintains a
separate set for tool inputs, which should be consistently populated by
whatever is passed as a tool input in Starlark.

PiperOrigin-RevId: 415470290
diff --git a/src/main/java/com/google/devtools/build/lib/analysis/starlark/StarlarkActionFactory.java b/src/main/java/com/google/devtools/build/lib/analysis/starlark/StarlarkActionFactory.java
index de77b7e..6edf25e 100644
--- a/src/main/java/com/google/devtools/build/lib/analysis/starlark/StarlarkActionFactory.java
+++ b/src/main/java/com/google/devtools/build/lib/analysis/starlark/StarlarkActionFactory.java
@@ -604,7 +604,7 @@
       for (Object toolUnchecked : tools) {
         if (toolUnchecked instanceof Artifact) {
           Artifact artifact = (Artifact) toolUnchecked;
-          builder.addInput(artifact);
+          builder.addTool(artifact);
           FilesToRunProvider provider = context.getExecutableRunfiles(artifact);
           if (provider != null) {
             builder.addTool(provider);