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// Copyright 2014 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.lib.runtime;
import com.google.devtools.common.options.Option;
import com.google.devtools.common.options.OptionDocumentationCategory;
import com.google.devtools.common.options.OptionEffectTag;
import com.google.devtools.common.options.OptionsBase;
import java.time.Duration;
/** Options for responding to memory pressure. */
public final class MemoryPressureOptions extends OptionsBase {
@Option(
name = "experimental_oom_more_eagerly_threshold",
defaultValue = "100",
documentationCategory = OptionDocumentationCategory.EXECUTION_STRATEGY,
effectTags = {OptionEffectTag.HOST_MACHINE_RESOURCE_OPTIMIZATIONS},
help =
"If this flag is set to a value less than 100, Bazel will OOM if, after two full GC's, "
+ "more than this percentage of the (old gen) heap is still occupied.")
public int oomMoreEagerlyThreshold;
@Option(
name = "min_time_between_triggered_gc",
defaultValue = "1m",
documentationCategory = OptionDocumentationCategory.UNDOCUMENTED,
effectTags = {OptionEffectTag.BAZEL_INTERNAL_CONFIGURATION},
help = "The minimum amount of time between GCs triggered by RetainedHeapLimiter.")
public Duration minTimeBetweenTriggeredGc;
@Option(
name = "skyframe_high_water_mark_threshold",
defaultValue = "85",
documentationCategory = OptionDocumentationCategory.BUILD_TIME_OPTIMIZATION,
effectTags = {OptionEffectTag.HOST_MACHINE_RESOURCE_OPTIMIZATIONS},
help =
"Flag for advanced configuration of Bazel's internal Skyframe engine. If Bazel detects"
+ " its retained heap percentage usage is at least this threshold, it will drop"
+ " unnecessary temporary Skyframe state. Tweaking this may let you mitigate wall"
+ " time impact of GC thrashing, when the GC thrashing is (i) caused by the memory"
+ " usage of this temporary state and (ii) more costly than reconstituting the state"
+ " when it is needed.")
public int skyframeHighWaterMarkMemoryThreshold;
}