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// Copyright 2018 The Bazel Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.lib.syntax;
import com.google.devtools.build.lib.events.Location;
import java.util.Collection;
import java.util.function.Predicate;
import javax.annotation.Nullable;
/** A context in which debugging can occur. Implemented by Skylark environments. */
public interface Debuggable {
/** Evaluates a Skylark statement in the adapter's environment. */
Object evaluate(String statement) throws EvalException, InterruptedException;
/**
* Returns the stack frames corresponding of the context's current (paused) state.
*
* <p>For all stack frames except the innermost, location information is retrieved from the
* current context. The innermost frame's location must be supplied as {@code currentLocation} by
* the caller.
*/
Collection<DebugFrame> listFrames(Location currentLocation);
/**
* Given a requested stepping behavior, returns a predicate over the context that tells the
* debugger when to pause.
*
* <p>The predicate will return true if we are at the next statement where execution should pause,
* and it will return false if we are not yet at that statement. No guarantee is made about the
* predicate's return value after we have reached the desired statement.
*
* <p>A null return value indicates that no further pausing should occur.
*/
@Nullable
ReadyToPause stepControl(Stepping stepping);
/**
* When stepping, this determines whether or not the context has yet reached a state for which
* execution should be paused.
*
* <p>A single instance is only useful for advancing by one pause. A new instance may be required
* after that.
*/
interface ReadyToPause extends Predicate<Environment> {}
/** Describes the stepping behavior that should occur when execution of a thread is continued. */
enum Stepping {
/** Continue execution without stepping. */
NONE,
/**
* If the thread is paused on a statement that contains a function call, step into that
* function. Otherwise, this is the same as OVER.
*/
INTO,
/**
* Step over the current statement and any functions that it may call, stopping at the next
* statement in the same frame. If no more statements are available in the current frame, same
* as OUT.
*/
OVER,
/**
* Continue execution until the current frame has been exited and then pause. If we are
* currently in the outer-most frame, same as NONE.
*/
OUT,
}
}