| // Copyright 2018 The Bazel Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package com.google.devtools.build.lib.actions; |
| |
| import com.google.common.base.Preconditions; |
| import com.google.devtools.build.lib.events.ExtendedEventHandler; |
| import java.time.Instant; |
| |
| /** This event is fired during the build, when a subprocess is executed. */ |
| public class SpawnExecutedEvent implements ExtendedEventHandler.ProgressLike { |
| private final Spawn spawn; |
| private final SpawnResult result; |
| private final Instant startTimeInstant; |
| |
| public SpawnExecutedEvent(Spawn spawn, SpawnResult result, Instant startTimeInstant) { |
| this.spawn = Preconditions.checkNotNull(spawn); |
| this.result = Preconditions.checkNotNull(result); |
| this.startTimeInstant = startTimeInstant; |
| } |
| |
| /** Returns the Spawn. */ |
| public Spawn getSpawn() { |
| return spawn; |
| } |
| |
| /** Returns the action. */ |
| public ActionAnalysisMetadata getActionMetadata() { |
| return spawn.getResourceOwner(); |
| } |
| |
| /** Returns the action exit code. */ |
| public int getExitCode() { |
| return result.exitCode(); |
| } |
| |
| /** Returns the distributor reply. */ |
| public SpawnResult getSpawnResult() { |
| return result; |
| } |
| |
| /** Returns the instant in time when the spawn starts. */ |
| public Instant getStartTimeInstant() { |
| return startTimeInstant; |
| } |
| |
| /** |
| * This event is fired to differentiate actions with multiple spawns that are run sequentially |
| * versus parallel. An example of a use case of why this would be important is if we have flaky |
| * tests. We want to tell the {@link CriticalPathComponent} that all the failed test spawns should |
| * have their Duration metrics aggregated so the test runtime matches the runtime of the entire |
| * CriticalPathComponent. |
| */ |
| public static class ChangePhase implements ExtendedEventHandler.ProgressLike { |
| private final Action action; |
| |
| public ChangePhase(Action action) { |
| this.action = action; |
| } |
| |
| public Action getAction() { |
| return this.action; |
| } |
| } |
| } |