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/*
*
* Copyright 2015-2016, Google Inc.
* All rights reserved.
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* modification, are permitted provided that the following conditions are
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef GRPCXX_SERVER_H
#define GRPCXX_SERVER_H
#include <list>
#include <memory>
#include <grpc++/completion_queue.h>
#include <grpc++/impl/call.h>
#include <grpc++/impl/codegen/grpc_library.h>
#include <grpc++/impl/codegen/server_interface.h>
#include <grpc++/impl/rpc_service_method.h>
#include <grpc++/impl/sync.h>
#include <grpc++/security/server_credentials.h>
#include <grpc++/support/channel_arguments.h>
#include <grpc++/support/config.h>
#include <grpc++/support/status.h>
#include <grpc/compression.h>
struct grpc_server;
namespace grpc {
class GenericServerContext;
class AsyncGenericService;
class ServerAsyncStreamingInterface;
class ServerContext;
class ThreadPoolInterface;
/// Models a gRPC server.
///
/// Servers are configured and started via \a grpc::ServerBuilder.
class Server GRPC_FINAL : public ServerInterface, private GrpcLibrary {
public:
~Server();
/// Block waiting for all work to complete.
///
/// \warning The server must be either shutting down or some other thread must
/// call \a Shutdown for this function to ever return.
void Wait() GRPC_OVERRIDE;
/// Global Callbacks
///
/// Can be set exactly once per application to install hooks whenever
/// a server event occurs
class GlobalCallbacks {
public:
virtual ~GlobalCallbacks() {}
/// Called before application callback for each synchronous server request
virtual void PreSynchronousRequest(ServerContext* context) = 0;
/// Called after application callback for each synchronous server request
virtual void PostSynchronousRequest(ServerContext* context) = 0;
};
/// Set the global callback object. Can only be called once. Does not take
/// ownership of callbacks, and expects the pointed to object to be alive
/// until all server objects in the process have been destroyed.
static void SetGlobalCallbacks(GlobalCallbacks* callbacks);
private:
friend class AsyncGenericService;
friend class ServerBuilder;
class SyncRequest;
class AsyncRequest;
class ShutdownRequest;
class UnimplementedAsyncRequestContext;
class UnimplementedAsyncRequest;
class UnimplementedAsyncResponse;
/// Server constructors. To be used by \a ServerBuilder only.
///
/// \param thread_pool The threadpool instance to use for call processing.
/// \param thread_pool_owned Does the server own the \a thread_pool instance?
/// \param max_message_size Maximum message length that the channel can
/// receive.
Server(ThreadPoolInterface* thread_pool, bool thread_pool_owned,
int max_message_size, const ChannelArguments& args);
/// Register a service. This call does not take ownership of the service.
/// The service must exist for the lifetime of the Server instance.
bool RegisterService(const grpc::string* host,
Service* service) GRPC_OVERRIDE;
/// Register a generic service. This call does not take ownership of the
/// service. The service must exist for the lifetime of the Server instance.
void RegisterAsyncGenericService(AsyncGenericService* service) GRPC_OVERRIDE;
/// Tries to bind \a server to the given \a addr.
///
/// It can be invoked multiple times.
///
/// \param addr The address to try to bind to the server (eg, localhost:1234,
/// 192.168.1.1:31416, [::1]:27182, etc.).
/// \params creds The credentials associated with the server.
///
/// \return bound port number on sucess, 0 on failure.
///
/// \warning It's an error to call this method on an already started server.
int AddListeningPort(const grpc::string& addr,
ServerCredentials* creds) GRPC_OVERRIDE;
/// Start the server.
///
/// \param cqs Completion queues for handling asynchronous services. The
/// caller is required to keep all completion queues live until the server is
/// destroyed.
/// \param num_cqs How many completion queues does \a cqs hold.
///
/// \return true on a successful shutdown.
bool Start(ServerCompletionQueue** cqs, size_t num_cqs) GRPC_OVERRIDE;
/// Process one or more incoming calls.
void RunRpc() GRPC_OVERRIDE;
/// Schedule \a RunRpc to run in the threadpool.
void ScheduleCallback() GRPC_OVERRIDE;
void PerformOpsOnCall(CallOpSetInterface* ops, Call* call) GRPC_OVERRIDE;
void ShutdownInternal(gpr_timespec deadline) GRPC_OVERRIDE;
int max_message_size() const GRPC_OVERRIDE { return max_message_size_; };
grpc_server* server() GRPC_OVERRIDE { return server_; };
const int max_message_size_;
// Completion queue.
CompletionQueue cq_;
// Sever status
grpc::mutex mu_;
bool started_;
bool shutdown_;
// The number of threads which are running callbacks.
int num_running_cb_;
grpc::condition_variable callback_cv_;
std::shared_ptr<GlobalCallbacks> global_callbacks_;
std::list<SyncRequest>* sync_methods_;
std::unique_ptr<RpcServiceMethod> unknown_method_;
bool has_generic_service_;
// Pointer to the c grpc server.
grpc_server* const server_;
ThreadPoolInterface* thread_pool_;
// Whether the thread pool is created and owned by the server.
bool thread_pool_owned_;
};
} // namespace grpc
#endif // GRPCXX_SERVER_H