|  | // Copyright 2016 Google Inc. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | syntax = "proto3"; | 
|  |  | 
|  | package google.bytestream; | 
|  |  | 
|  | import "google/api/annotations.proto"; | 
|  |  | 
|  | option go_package = "google.golang.org/genproto/googleapis/bytestream;bytestream"; | 
|  | option java_outer_classname = "ByteStreamProto"; | 
|  | option java_package = "com.google.bytestream"; | 
|  |  | 
|  |  | 
|  | // #### Introduction | 
|  | // | 
|  | // The Byte Stream API enables a client to read and write a stream of bytes to | 
|  | // and from a resource. Resources have names, and these names are supplied in | 
|  | // the API calls below to identify the resource that is being read from or | 
|  | // written to. | 
|  | // | 
|  | // All implementations of the Byte Stream API export the interface defined here: | 
|  | // | 
|  | // * `Read()`: Reads the contents of a resource. | 
|  | // | 
|  | // * `Write()`: Writes the contents of a resource. The client can call `Write()` | 
|  | //   multiple times with the same resource and can check the status of the write | 
|  | //   by calling `QueryWriteStatus()`. | 
|  | // | 
|  | // #### Service parameters and metadata | 
|  | // | 
|  | // The ByteStream API provides no direct way to access/modify any metadata | 
|  | // associated with the resource. | 
|  | // | 
|  | // #### Errors | 
|  | // | 
|  | // The errors returned by the service are in the Google canonical error space. | 
|  | service ByteStream { | 
|  | // `Read()` is used to retrieve the contents of a resource as a sequence | 
|  | // of bytes. The bytes are returned in a sequence of responses, and the | 
|  | // responses are delivered as the results of a server-side streaming RPC. | 
|  | rpc Read(ReadRequest) returns (stream ReadResponse); | 
|  |  | 
|  | // `Write()` is used to send the contents of a resource as a sequence of | 
|  | // bytes. The bytes are sent in a sequence of request protos of a client-side | 
|  | // streaming RPC. | 
|  | // | 
|  | // A `Write()` action is resumable. If there is an error or the connection is | 
|  | // broken during the `Write()`, the client should check the status of the | 
|  | // `Write()` by calling `QueryWriteStatus()` and continue writing from the | 
|  | // returned `committed_size`. This may be less than the amount of data the | 
|  | // client previously sent. | 
|  | // | 
|  | // Calling `Write()` on a resource name that was previously written and | 
|  | // finalized could cause an error, depending on whether the underlying service | 
|  | // allows over-writing of previously written resources. | 
|  | // | 
|  | // When the client closes the request channel, the service will respond with | 
|  | // a `WriteResponse`. The service will not view the resource as `complete` | 
|  | // until the client has sent a `WriteRequest` with `finish_write` set to | 
|  | // `true`. Sending any requests on a stream after sending a request with | 
|  | // `finish_write` set to `true` will cause an error. The client **should** | 
|  | // check the `WriteResponse` it receives to determine how much data the | 
|  | // service was able to commit and whether the service views the resource as | 
|  | // `complete` or not. | 
|  | rpc Write(stream WriteRequest) returns (WriteResponse); | 
|  |  | 
|  | // `QueryWriteStatus()` is used to find the `committed_size` for a resource | 
|  | // that is being written, which can then be used as the `write_offset` for | 
|  | // the next `Write()` call. | 
|  | // | 
|  | // If the resource does not exist (i.e., the resource has been deleted, or the | 
|  | // first `Write()` has not yet reached the service), this method returns the | 
|  | // error `NOT_FOUND`. | 
|  | // | 
|  | // The client **may** call `QueryWriteStatus()` at any time to determine how | 
|  | // much data has been processed for this resource. This is useful if the | 
|  | // client is buffering data and needs to know which data can be safely | 
|  | // evicted. For any sequence of `QueryWriteStatus()` calls for a given | 
|  | // resource name, the sequence of returned `committed_size` values will be | 
|  | // non-decreasing. | 
|  | rpc QueryWriteStatus(QueryWriteStatusRequest) returns (QueryWriteStatusResponse); | 
|  | } | 
|  |  | 
|  | // Request object for ByteStream.Read. | 
|  | message ReadRequest { | 
|  | // The name of the resource to read. | 
|  | string resource_name = 1; | 
|  |  | 
|  | // The offset for the first byte to return in the read, relative to the start | 
|  | // of the resource. | 
|  | // | 
|  | // A `read_offset` that is negative or greater than the size of the resource | 
|  | // will cause an `OUT_OF_RANGE` error. | 
|  | int64 read_offset = 2; | 
|  |  | 
|  | // The maximum number of `data` bytes the server is allowed to return in the | 
|  | // sum of all `ReadResponse` messages. A `read_limit` of zero indicates that | 
|  | // there is no limit, and a negative `read_limit` will cause an error. | 
|  | // | 
|  | // If the stream returns fewer bytes than allowed by the `read_limit` and no | 
|  | // error occurred, the stream includes all data from the `read_offset` to the | 
|  | // end of the resource. | 
|  | int64 read_limit = 3; | 
|  | } | 
|  |  | 
|  | // Response object for ByteStream.Read. | 
|  | message ReadResponse { | 
|  | // A portion of the data for the resource. The service **may** leave `data` | 
|  | // empty for any given `ReadResponse`. This enables the service to inform the | 
|  | // client that the request is still live while it is running an operation to | 
|  | // generate more data. | 
|  | bytes data = 10; | 
|  | } | 
|  |  | 
|  | // Request object for ByteStream.Write. | 
|  | message WriteRequest { | 
|  | // The name of the resource to write. This **must** be set on the first | 
|  | // `WriteRequest` of each `Write()` action. If it is set on subsequent calls, | 
|  | // it **must** match the value of the first request. | 
|  | string resource_name = 1; | 
|  |  | 
|  | // The offset from the beginning of the resource at which the data should be | 
|  | // written. It is required on all `WriteRequest`s. | 
|  | // | 
|  | // In the first `WriteRequest` of a `Write()` action, it indicates | 
|  | // the initial offset for the `Write()` call. The value **must** be equal to | 
|  | // the `committed_size` that a call to `QueryWriteStatus()` would return. | 
|  | // | 
|  | // On subsequent calls, this value **must** be set and **must** be equal to | 
|  | // the sum of the first `write_offset` and the sizes of all `data` bundles | 
|  | // sent previously on this stream. | 
|  | // | 
|  | // An incorrect value will cause an error. | 
|  | int64 write_offset = 2; | 
|  |  | 
|  | // If `true`, this indicates that the write is complete. Sending any | 
|  | // `WriteRequest`s subsequent to one in which `finish_write` is `true` will | 
|  | // cause an error. | 
|  | bool finish_write = 3; | 
|  |  | 
|  | // A portion of the data for the resource. The client **may** leave `data` | 
|  | // empty for any given `WriteRequest`. This enables the client to inform the | 
|  | // service that the request is still live while it is running an operation to | 
|  | // generate more data. | 
|  | bytes data = 10; | 
|  | } | 
|  |  | 
|  | // Response object for ByteStream.Write. | 
|  | message WriteResponse { | 
|  | // The number of bytes that have been processed for the given resource. | 
|  | int64 committed_size = 1; | 
|  | } | 
|  |  | 
|  | // Request object for ByteStream.QueryWriteStatus. | 
|  | message QueryWriteStatusRequest { | 
|  | // The name of the resource whose write status is being requested. | 
|  | string resource_name = 1; | 
|  | } | 
|  |  | 
|  | // Response object for ByteStream.QueryWriteStatus. | 
|  | message QueryWriteStatusResponse { | 
|  | // The number of bytes that have been processed for the given resource. | 
|  | int64 committed_size = 1; | 
|  |  | 
|  | // `complete` is `true` only if the client has sent a `WriteRequest` with | 
|  | // `finish_write` set to true, and the server has processed that request. | 
|  | bool complete = 2; | 
|  | } |