|  |  | 
|  | Frequently Asked Questions about ZLIB1.DLL | 
|  |  | 
|  |  | 
|  | This document describes the design, the rationale, and the usage | 
|  | of the official DLL build of zlib, named ZLIB1.DLL.  If you have | 
|  | general questions about zlib, you should see the file "FAQ" found | 
|  | in the zlib distribution, or at the following location: | 
|  | http://www.gzip.org/zlib/zlib_faq.html | 
|  |  | 
|  |  | 
|  | 1. What is ZLIB1.DLL, and how can I get it? | 
|  |  | 
|  | - ZLIB1.DLL is the official build of zlib as a DLL. | 
|  | (Please remark the character '1' in the name.) | 
|  |  | 
|  | Pointers to a precompiled ZLIB1.DLL can be found in the zlib | 
|  | web site at: | 
|  | http://www.zlib.net/ | 
|  |  | 
|  | Applications that link to ZLIB1.DLL can rely on the following | 
|  | specification: | 
|  |  | 
|  | * The exported symbols are exclusively defined in the source | 
|  | files "zlib.h" and "zlib.def", found in an official zlib | 
|  | source distribution. | 
|  | * The symbols are exported by name, not by ordinal. | 
|  | * The exported names are undecorated. | 
|  | * The calling convention of functions is "C" (CDECL). | 
|  | * The ZLIB1.DLL binary is linked to MSVCRT.DLL. | 
|  |  | 
|  | The archive in which ZLIB1.DLL is bundled contains compiled | 
|  | test programs that must run with a valid build of ZLIB1.DLL. | 
|  | It is recommended to download the prebuilt DLL from the zlib | 
|  | web site, instead of building it yourself, to avoid potential | 
|  | incompatibilities that could be introduced by your compiler | 
|  | and build settings.  If you do build the DLL yourself, please | 
|  | make sure that it complies with all the above requirements, | 
|  | and it runs with the precompiled test programs, bundled with | 
|  | the original ZLIB1.DLL distribution. | 
|  |  | 
|  | If, for any reason, you need to build an incompatible DLL, | 
|  | please use a different file name. | 
|  |  | 
|  |  | 
|  | 2. Why did you change the name of the DLL to ZLIB1.DLL? | 
|  | What happened to the old ZLIB.DLL? | 
|  |  | 
|  | - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required | 
|  | compilation settings that were incompatible to those used by | 
|  | a static build.  The DLL settings were supposed to be enabled | 
|  | by defining the macro ZLIB_DLL, before including "zlib.h". | 
|  | Incorrect handling of this macro was silently accepted at | 
|  | build time, resulting in two major problems: | 
|  |  | 
|  | * ZLIB_DLL was missing from the old makefile.  When building | 
|  | the DLL, not all people added it to the build options.  In | 
|  | consequence, incompatible incarnations of ZLIB.DLL started | 
|  | to circulate around the net. | 
|  |  | 
|  | * When switching from using the static library to using the | 
|  | DLL, applications had to define the ZLIB_DLL macro and | 
|  | to recompile all the sources that contained calls to zlib | 
|  | functions.  Failure to do so resulted in creating binaries | 
|  | that were unable to run with the official ZLIB.DLL build. | 
|  |  | 
|  | The only possible solution that we could foresee was to make | 
|  | a binary-incompatible change in the DLL interface, in order to | 
|  | remove the dependency on the ZLIB_DLL macro, and to release | 
|  | the new DLL under a different name. | 
|  |  | 
|  | We chose the name ZLIB1.DLL, where '1' indicates the major | 
|  | zlib version number.  We hope that we will not have to break | 
|  | the binary compatibility again, at least not as long as the | 
|  | zlib-1.x series will last. | 
|  |  | 
|  | There is still a ZLIB_DLL macro, that can trigger a more | 
|  | efficient build and use of the DLL, but compatibility no | 
|  | longer dependents on it. | 
|  |  | 
|  |  | 
|  | 3. Can I build ZLIB.DLL from the new zlib sources, and replace | 
|  | an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? | 
|  |  | 
|  | - In principle, you can do it by assigning calling convention | 
|  | keywords to the macros ZEXPORT and ZEXPORTVA.  In practice, | 
|  | it depends on what you mean by "an old ZLIB.DLL", because the | 
|  | old DLL exists in several mutually-incompatible versions. | 
|  | You have to find out first what kind of calling convention is | 
|  | being used in your particular ZLIB.DLL build, and to use the | 
|  | same one in the new build.  If you don't know what this is all | 
|  | about, you might be better off if you would just leave the old | 
|  | DLL intact. | 
|  |  | 
|  |  | 
|  | 4. Can I compile my application using the new zlib interface, and | 
|  | link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or | 
|  | earlier? | 
|  |  | 
|  | - The official answer is "no"; the real answer depends again on | 
|  | what kind of ZLIB.DLL you have.  Even if you are lucky, this | 
|  | course of action is unreliable. | 
|  |  | 
|  | If you rebuild your application and you intend to use a newer | 
|  | version of zlib (post- 1.1.4), it is strongly recommended to | 
|  | link it to the new ZLIB1.DLL. | 
|  |  | 
|  |  | 
|  | 5. Why are the zlib symbols exported by name, and not by ordinal? | 
|  |  | 
|  | - Although exporting symbols by ordinal is a little faster, it | 
|  | is risky.  Any single glitch in the maintenance or use of the | 
|  | DEF file that contains the ordinals can result in incompatible | 
|  | builds and frustrating crashes.  Simply put, the benefits of | 
|  | exporting symbols by ordinal do not justify the risks. | 
|  |  | 
|  | Technically, it should be possible to maintain ordinals in | 
|  | the DEF file, and still export the symbols by name.  Ordinals | 
|  | exist in every DLL, and even if the dynamic linking performed | 
|  | at the DLL startup is searching for names, ordinals serve as | 
|  | hints, for a faster name lookup.  However, if the DEF file | 
|  | contains ordinals, the Microsoft linker automatically builds | 
|  | an implib that will cause the executables linked to it to use | 
|  | those ordinals, and not the names.  It is interesting to | 
|  | notice that the GNU linker for Win32 does not suffer from this | 
|  | problem. | 
|  |  | 
|  | It is possible to avoid the DEF file if the exported symbols | 
|  | are accompanied by a "__declspec(dllexport)" attribute in the | 
|  | source files.  You can do this in zlib by predefining the | 
|  | ZLIB_DLL macro. | 
|  |  | 
|  |  | 
|  | 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling | 
|  | convention.  Why not use the STDCALL convention? | 
|  | STDCALL is the standard convention in Win32, and I need it in | 
|  | my Visual Basic project! | 
|  |  | 
|  | (For readability, we use CDECL to refer to the convention | 
|  | triggered by the "__cdecl" keyword, STDCALL to refer to | 
|  | the convention triggered by "__stdcall", and FASTCALL to | 
|  | refer to the convention triggered by "__fastcall".) | 
|  |  | 
|  | - Most of the native Windows API functions (without varargs) use | 
|  | indeed the WINAPI convention (which translates to STDCALL in | 
|  | Win32), but the standard C functions use CDECL.  If a user | 
|  | application is intrinsically tied to the Windows API (e.g. | 
|  | it calls native Windows API functions such as CreateFile()), | 
|  | sometimes it makes sense to decorate its own functions with | 
|  | WINAPI.  But if ANSI C or POSIX portability is a goal (e.g. | 
|  | it calls standard C functions such as fopen()), it is not a | 
|  | sound decision to request the inclusion of <windows.h>, or to | 
|  | use non-ANSI constructs, for the sole purpose to make the user | 
|  | functions STDCALL-able. | 
|  |  | 
|  | The functionality offered by zlib is not in the category of | 
|  | "Windows functionality", but is more like "C functionality". | 
|  |  | 
|  | Technically, STDCALL is not bad; in fact, it is slightly | 
|  | faster than CDECL, and it works with variable-argument | 
|  | functions, just like CDECL.  It is unfortunate that, in spite | 
|  | of using STDCALL in the Windows API, it is not the default | 
|  | convention used by the C compilers that run under Windows. | 
|  | The roots of the problem reside deep inside the unsafety of | 
|  | the K&R-style function prototypes, where the argument types | 
|  | are not specified; but that is another story for another day. | 
|  |  | 
|  | The remaining fact is that CDECL is the default convention. | 
|  | Even if an explicit convention is hard-coded into the function | 
|  | prototypes inside C headers, problems may appear.  The | 
|  | necessity to expose the convention in users' callbacks is one | 
|  | of these problems. | 
|  |  | 
|  | The calling convention issues are also important when using | 
|  | zlib in other programming languages.  Some of them, like Ada | 
|  | (GNAT) and Fortran (GNU G77), have C bindings implemented | 
|  | initially on Unix, and relying on the C calling convention. | 
|  | On the other hand, the pre- .NET versions of Microsoft Visual | 
|  | Basic require STDCALL, while Borland Delphi prefers, although | 
|  | it does not require, FASTCALL. | 
|  |  | 
|  | In fairness to all possible uses of zlib outside the C | 
|  | programming language, we choose the default "C" convention. | 
|  | Anyone interested in different bindings or conventions is | 
|  | encouraged to maintain specialized projects.  The "contrib/" | 
|  | directory from the zlib distribution already holds a couple | 
|  | of foreign bindings, such as Ada, C++, and Delphi. | 
|  |  | 
|  |  | 
|  | 7. I need a DLL for my Visual Basic project.  What can I do? | 
|  |  | 
|  | - Define the ZLIB_WINAPI macro before including "zlib.h", when | 
|  | building both the DLL and the user application (except that | 
|  | you don't need to define anything when using the DLL in Visual | 
|  | Basic).  The ZLIB_WINAPI macro will switch on the WINAPI | 
|  | (STDCALL) convention.  The name of this DLL must be different | 
|  | than the official ZLIB1.DLL. | 
|  |  | 
|  | Gilles Vollant has contributed a build named ZLIBWAPI.DLL, | 
|  | with the ZLIB_WINAPI macro turned on, and with the minizip | 
|  | functionality built in.  For more information, please read | 
|  | the notes inside "contrib/vstudio/readme.txt", found in the | 
|  | zlib distribution. | 
|  |  | 
|  |  | 
|  | 8. I need to use zlib in my Microsoft .NET project.  What can I | 
|  | do? | 
|  |  | 
|  | - Henrik Ravn has contributed a .NET wrapper around zlib.  Look | 
|  | into contrib/dotzlib/, inside the zlib distribution. | 
|  |  | 
|  |  | 
|  | 9. If my application uses ZLIB1.DLL, should I link it to | 
|  | MSVCRT.DLL?  Why? | 
|  |  | 
|  | - It is not required, but it is recommended to link your | 
|  | application to MSVCRT.DLL, if it uses ZLIB1.DLL. | 
|  |  | 
|  | The executables (.EXE, .DLL, etc.) that are involved in the | 
|  | same process and are using the C run-time library (i.e. they | 
|  | are calling standard C functions), must link to the same | 
|  | library.  There are several libraries in the Win32 system: | 
|  | CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc. | 
|  | Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that | 
|  | depend on it should also be linked to MSVCRT.DLL. | 
|  |  | 
|  |  | 
|  | 10. Why are you saying that ZLIB1.DLL and my application should | 
|  | be linked to the same C run-time (CRT) library?  I linked my | 
|  | application and my DLLs to different C libraries (e.g. my | 
|  | application to a static library, and my DLLs to MSVCRT.DLL), | 
|  | and everything works fine. | 
|  |  | 
|  | - If a user library invokes only pure Win32 API (accessible via | 
|  | <windows.h> and the related headers), its DLL build will work | 
|  | in any context.  But if this library invokes standard C API, | 
|  | things get more complicated. | 
|  |  | 
|  | There is a single Win32 library in a Win32 system.  Every | 
|  | function in this library resides in a single DLL module, that | 
|  | is safe to call from anywhere.  On the other hand, there are | 
|  | multiple versions of the C library, and each of them has its | 
|  | own separate internal state.  Standalone executables and user | 
|  | DLLs that call standard C functions must link to a C run-time | 
|  | (CRT) library, be it static or shared (DLL).  Intermixing | 
|  | occurs when an executable (not necessarily standalone) and a | 
|  | DLL are linked to different CRTs, and both are running in the | 
|  | same process. | 
|  |  | 
|  | Intermixing multiple CRTs is possible, as long as their | 
|  | internal states are kept intact.  The Microsoft Knowledge Base | 
|  | articles KB94248 "HOWTO: Use the C Run-Time" and KB140584 | 
|  | "HOWTO: Link with the Correct C Run-Time (CRT) Library" | 
|  | mention the potential problems raised by intermixing. | 
|  |  | 
|  | If intermixing works for you, it's because your application | 
|  | and DLLs are avoiding the corruption of each of the CRTs' | 
|  | internal states, maybe by careful design, or maybe by fortune. | 
|  |  | 
|  | Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such | 
|  | as those provided by Borland, raises similar problems. | 
|  |  | 
|  |  | 
|  | 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL? | 
|  |  | 
|  | - MSVCRT.DLL exists on every Windows 95 with a new service pack | 
|  | installed, or with Microsoft Internet Explorer 4 or later, and | 
|  | on all other Windows 4.x or later (Windows 98, Windows NT 4, | 
|  | or later).  It is freely distributable; if not present in the | 
|  | system, it can be downloaded from Microsoft or from other | 
|  | software provider for free. | 
|  |  | 
|  | The fact that MSVCRT.DLL does not exist on a virgin Windows 95 | 
|  | is not so problematic.  Windows 95 is scarcely found nowadays, | 
|  | Microsoft ended its support a long time ago, and many recent | 
|  | applications from various vendors, including Microsoft, do not | 
|  | even run on it.  Furthermore, no serious user should run | 
|  | Windows 95 without a proper update installed. | 
|  |  | 
|  |  | 
|  | 12. Why are you not linking ZLIB1.DLL to | 
|  | <<my favorite C run-time library>> ? | 
|  |  | 
|  | - We considered and abandoned the following alternatives: | 
|  |  | 
|  | * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or | 
|  | LIBCMT.LIB) is not a good option.  People are using the DLL | 
|  | mainly to save disk space.  If you are linking your program | 
|  | to a static C library, you may as well consider linking zlib | 
|  | in statically, too. | 
|  |  | 
|  | * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because | 
|  | CRTDLL.DLL is present on every Win32 installation. | 
|  | Unfortunately, it has a series of problems: it does not | 
|  | work properly with Microsoft's C++ libraries, it does not | 
|  | provide support for 64-bit file offsets, (and so on...), | 
|  | and Microsoft discontinued its support a long time ago. | 
|  |  | 
|  | * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied | 
|  | with the Microsoft .NET platform, and Visual C++ 7.0/7.1, | 
|  | raises problems related to the status of ZLIB1.DLL as a | 
|  | system component.  According to the Microsoft Knowledge Base | 
|  | article KB326922 "INFO: Redistribution of the Shared C | 
|  | Runtime Component in Visual C++ .NET", MSVCR70.DLL and | 
|  | MSVCR71.DLL are not supposed to function as system DLLs, | 
|  | because they may clash with MSVCRT.DLL.  Instead, the | 
|  | application's installer is supposed to put these DLLs | 
|  | (if needed) in the application's private directory. | 
|  | If ZLIB1.DLL depends on a non-system runtime, it cannot | 
|  | function as a redistributable system component. | 
|  |  | 
|  | * Linking ZLIB1.DLL to non-Microsoft runtimes, such as | 
|  | Borland's, or Cygwin's, raises problems related to the | 
|  | reliable presence of these runtimes on Win32 systems. | 
|  | It's easier to let the DLL build of zlib up to the people | 
|  | who distribute these runtimes, and who may proceed as | 
|  | explained in the answer to Question 14. | 
|  |  | 
|  |  | 
|  | 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL, | 
|  | how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0 | 
|  | (Visual Studio .NET) or newer? | 
|  |  | 
|  | - Due to the problems explained in the Microsoft Knowledge Base | 
|  | article KB326922 (see the previous answer), the C runtime that | 
|  | comes with the VC7 environment is no longer considered a | 
|  | system component.  That is, it should not be assumed that this | 
|  | runtime exists, or may be installed in a system directory. | 
|  | Since ZLIB1.DLL is supposed to be a system component, it may | 
|  | not depend on a non-system component. | 
|  |  | 
|  | In order to link ZLIB1.DLL and your application to MSVCRT.DLL | 
|  | in VC7, you need the library of Visual C++ 6.0 or older.  If | 
|  | you don't have this library at hand, it's probably best not to | 
|  | use ZLIB1.DLL. | 
|  |  | 
|  | We are hoping that, in the future, Microsoft will provide a | 
|  | way to build applications linked to a proper system runtime, | 
|  | from the Visual C++ environment.  Until then, you have a | 
|  | couple of alternatives, such as linking zlib in statically. | 
|  | If your application requires dynamic linking, you may proceed | 
|  | as explained in the answer to Question 14. | 
|  |  | 
|  |  | 
|  | 14. I need to link my own DLL build to a CRT different than | 
|  | MSVCRT.DLL.  What can I do? | 
|  |  | 
|  | - Feel free to rebuild the DLL from the zlib sources, and link | 
|  | it the way you want.  You should, however, clearly state that | 
|  | your build is unofficial.  You should give it a different file | 
|  | name, and/or install it in a private directory that can be | 
|  | accessed by your application only, and is not visible to the | 
|  | others (i.e. it's neither in the PATH, nor in the SYSTEM or | 
|  | SYSTEM32 directories).  Otherwise, your build may clash with | 
|  | applications that link to the official build. | 
|  |  | 
|  | For example, in Cygwin, zlib is linked to the Cygwin runtime | 
|  | CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL. | 
|  |  | 
|  |  | 
|  | 15. May I include additional pieces of code that I find useful, | 
|  | link them in ZLIB1.DLL, and export them? | 
|  |  | 
|  | - No.  A legitimate build of ZLIB1.DLL must not include code | 
|  | that does not originate from the official zlib source code. | 
|  | But you can make your own private DLL build, under a different | 
|  | file name, as suggested in the previous answer. | 
|  |  | 
|  | For example, zlib is a part of the VCL library, distributed | 
|  | with Borland Delphi and C++ Builder.  The DLL build of VCL | 
|  | is a redistributable file, named VCLxx.DLL. | 
|  |  | 
|  |  | 
|  | 16. May I remove some functionality out of ZLIB1.DLL, by enabling | 
|  | macros like NO_GZCOMPRESS or NO_GZIP at compile time? | 
|  |  | 
|  | - No.  A legitimate build of ZLIB1.DLL must provide the complete | 
|  | zlib functionality, as implemented in the official zlib source | 
|  | code.  But you can make your own private DLL build, under a | 
|  | different file name, as suggested in the previous answer. | 
|  |  | 
|  |  | 
|  | 17. I made my own ZLIB1.DLL build.  Can I test it for compliance? | 
|  |  | 
|  | - We prefer that you download the official DLL from the zlib | 
|  | web site.  If you need something peculiar from this DLL, you | 
|  | can send your suggestion to the zlib mailing list. | 
|  |  | 
|  | However, in case you do rebuild the DLL yourself, you can run | 
|  | it with the test programs found in the DLL distribution. | 
|  | Running these test programs is not a guarantee of compliance, | 
|  | but a failure can imply a detected problem. | 
|  |  | 
|  | ** | 
|  |  | 
|  | This document is written and maintained by | 
|  | Cosmin Truta <cosmint@cs.ubbcluj.ro> |