| // Copyright 2016 Google Inc. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | syntax = "proto3"; | 
 |  | 
 | package google.bytestream; | 
 |  | 
 | import "google/api/annotations.proto"; | 
 |  | 
 | option go_package = "google.golang.org/genproto/googleapis/bytestream;bytestream"; | 
 | option java_outer_classname = "ByteStreamProto"; | 
 | option java_package = "com.google.bytestream"; | 
 |  | 
 |  | 
 | // #### Introduction | 
 | // | 
 | // The Byte Stream API enables a client to read and write a stream of bytes to | 
 | // and from a resource. Resources have names, and these names are supplied in | 
 | // the API calls below to identify the resource that is being read from or | 
 | // written to. | 
 | // | 
 | // All implementations of the Byte Stream API export the interface defined here: | 
 | // | 
 | // * `Read()`: Reads the contents of a resource. | 
 | // | 
 | // * `Write()`: Writes the contents of a resource. The client can call `Write()` | 
 | //   multiple times with the same resource and can check the status of the write | 
 | //   by calling `QueryWriteStatus()`. | 
 | // | 
 | // #### Service parameters and metadata | 
 | // | 
 | // The ByteStream API provides no direct way to access/modify any metadata | 
 | // associated with the resource. | 
 | // | 
 | // #### Errors | 
 | // | 
 | // The errors returned by the service are in the Google canonical error space. | 
 | service ByteStream { | 
 |   // `Read()` is used to retrieve the contents of a resource as a sequence | 
 |   // of bytes. The bytes are returned in a sequence of responses, and the | 
 |   // responses are delivered as the results of a server-side streaming RPC. | 
 |   rpc Read(ReadRequest) returns (stream ReadResponse); | 
 |  | 
 |   // `Write()` is used to send the contents of a resource as a sequence of | 
 |   // bytes. The bytes are sent in a sequence of request protos of a client-side | 
 |   // streaming RPC. | 
 |   // | 
 |   // A `Write()` action is resumable. If there is an error or the connection is | 
 |   // broken during the `Write()`, the client should check the status of the | 
 |   // `Write()` by calling `QueryWriteStatus()` and continue writing from the | 
 |   // returned `committed_size`. This may be less than the amount of data the | 
 |   // client previously sent. | 
 |   // | 
 |   // Calling `Write()` on a resource name that was previously written and | 
 |   // finalized could cause an error, depending on whether the underlying service | 
 |   // allows over-writing of previously written resources. | 
 |   // | 
 |   // When the client closes the request channel, the service will respond with | 
 |   // a `WriteResponse`. The service will not view the resource as `complete` | 
 |   // until the client has sent a `WriteRequest` with `finish_write` set to | 
 |   // `true`. Sending any requests on a stream after sending a request with | 
 |   // `finish_write` set to `true` will cause an error. The client **should** | 
 |   // check the `WriteResponse` it receives to determine how much data the | 
 |   // service was able to commit and whether the service views the resource as | 
 |   // `complete` or not. | 
 |   rpc Write(stream WriteRequest) returns (WriteResponse); | 
 |  | 
 |   // `QueryWriteStatus()` is used to find the `committed_size` for a resource | 
 |   // that is being written, which can then be used as the `write_offset` for | 
 |   // the next `Write()` call. | 
 |   // | 
 |   // If the resource does not exist (i.e., the resource has been deleted, or the | 
 |   // first `Write()` has not yet reached the service), this method returns the | 
 |   // error `NOT_FOUND`. | 
 |   // | 
 |   // The client **may** call `QueryWriteStatus()` at any time to determine how | 
 |   // much data has been processed for this resource. This is useful if the | 
 |   // client is buffering data and needs to know which data can be safely | 
 |   // evicted. For any sequence of `QueryWriteStatus()` calls for a given | 
 |   // resource name, the sequence of returned `committed_size` values will be | 
 |   // non-decreasing. | 
 |   rpc QueryWriteStatus(QueryWriteStatusRequest) returns (QueryWriteStatusResponse); | 
 | } | 
 |  | 
 | // Request object for ByteStream.Read. | 
 | message ReadRequest { | 
 |   // The name of the resource to read. | 
 |   string resource_name = 1; | 
 |  | 
 |   // The offset for the first byte to return in the read, relative to the start | 
 |   // of the resource. | 
 |   // | 
 |   // A `read_offset` that is negative or greater than the size of the resource | 
 |   // will cause an `OUT_OF_RANGE` error. | 
 |   int64 read_offset = 2; | 
 |  | 
 |   // The maximum number of `data` bytes the server is allowed to return in the | 
 |   // sum of all `ReadResponse` messages. A `read_limit` of zero indicates that | 
 |   // there is no limit, and a negative `read_limit` will cause an error. | 
 |   // | 
 |   // If the stream returns fewer bytes than allowed by the `read_limit` and no | 
 |   // error occurred, the stream includes all data from the `read_offset` to the | 
 |   // end of the resource. | 
 |   int64 read_limit = 3; | 
 | } | 
 |  | 
 | // Response object for ByteStream.Read. | 
 | message ReadResponse { | 
 |   // A portion of the data for the resource. The service **may** leave `data` | 
 |   // empty for any given `ReadResponse`. This enables the service to inform the | 
 |   // client that the request is still live while it is running an operation to | 
 |   // generate more data. | 
 |   bytes data = 10; | 
 | } | 
 |  | 
 | // Request object for ByteStream.Write. | 
 | message WriteRequest { | 
 |   // The name of the resource to write. This **must** be set on the first | 
 |   // `WriteRequest` of each `Write()` action. If it is set on subsequent calls, | 
 |   // it **must** match the value of the first request. | 
 |   string resource_name = 1; | 
 |  | 
 |   // The offset from the beginning of the resource at which the data should be | 
 |   // written. It is required on all `WriteRequest`s. | 
 |   // | 
 |   // In the first `WriteRequest` of a `Write()` action, it indicates | 
 |   // the initial offset for the `Write()` call. The value **must** be equal to | 
 |   // the `committed_size` that a call to `QueryWriteStatus()` would return. | 
 |   // | 
 |   // On subsequent calls, this value **must** be set and **must** be equal to | 
 |   // the sum of the first `write_offset` and the sizes of all `data` bundles | 
 |   // sent previously on this stream. | 
 |   // | 
 |   // An incorrect value will cause an error. | 
 |   int64 write_offset = 2; | 
 |  | 
 |   // If `true`, this indicates that the write is complete. Sending any | 
 |   // `WriteRequest`s subsequent to one in which `finish_write` is `true` will | 
 |   // cause an error. | 
 |   bool finish_write = 3; | 
 |  | 
 |   // A portion of the data for the resource. The client **may** leave `data` | 
 |   // empty for any given `WriteRequest`. This enables the client to inform the | 
 |   // service that the request is still live while it is running an operation to | 
 |   // generate more data. | 
 |   bytes data = 10; | 
 | } | 
 |  | 
 | // Response object for ByteStream.Write. | 
 | message WriteResponse { | 
 |   // The number of bytes that have been processed for the given resource. | 
 |   int64 committed_size = 1; | 
 | } | 
 |  | 
 | // Request object for ByteStream.QueryWriteStatus. | 
 | message QueryWriteStatusRequest { | 
 |   // The name of the resource whose write status is being requested. | 
 |   string resource_name = 1; | 
 | } | 
 |  | 
 | // Response object for ByteStream.QueryWriteStatus. | 
 | message QueryWriteStatusResponse { | 
 |   // The number of bytes that have been processed for the given resource. | 
 |   int64 committed_size = 1; | 
 |  | 
 |   // `complete` is `true` only if the client has sent a `WriteRequest` with | 
 |   // `finish_write` set to true, and the server has processed that request. | 
 |   bool complete = 2; | 
 | } |