|  | /* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying | 
|  | file Copyright.txt or https://cmake.org/licensing for details.  */ | 
|  |  | 
|  | #ifndef BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | 
|  | #define BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H | 
|  |  | 
|  | #include <set> | 
|  | #include <stdio.h> | 
|  | #include <string> | 
|  |  | 
|  | std::wstring AsAbsoluteWindowsPath(const std::string& path); | 
|  |  | 
|  | class DefParser{ | 
|  | public: | 
|  | DefParser() {} | 
|  |  | 
|  | // This method adds a DEF file. | 
|  | // It merges all the symbols found in the DEF file into final result. | 
|  | bool AddDefinitionFile(const char* filename); | 
|  |  | 
|  | // This method adds an Object file. | 
|  | // It parses that object file and merge symbols found into final result. | 
|  | bool AddObjectFile(const char* filename); | 
|  |  | 
|  | // Add a file, the function itself will tell which type of file it is. | 
|  | bool AddFile(const std::string& filename); | 
|  |  | 
|  | // Set the DLL name the output DEF file is used for. | 
|  | // This will cause a "LIBRARY <DLLName>" entry in the output DEF file. | 
|  | void SetDLLName(const std::string& filename); | 
|  |  | 
|  | // Write all symbols found into the output DEF file. | 
|  | void WriteFile(FILE* file); | 
|  |  | 
|  | private: | 
|  | std::set<std::string> Symbols; | 
|  | std::set<std::string> DataSymbols; | 
|  | std::string DLLName; | 
|  |  | 
|  | // Returns true if filename ends with .def (case insensitive). | 
|  | static bool IsDefFile(const std::string& filename); | 
|  | }; | 
|  |  | 
|  | #endif |