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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Authors: wink@google.com (Wink Saville),
// kenton@google.com (Kenton Varda)
// Based on original Protocol Buffers design by
// Sanjay Ghemawat, Jeff Dean, and others.
#include <google/protobuf/message_lite.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/repeated_field.h>
#include <string>
#include <google/protobuf/stubs/logging.h>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/io/zero_copy_stream_impl_lite.h>
#include <google/protobuf/stubs/stl_util.h>
namespace google {
namespace protobuf {
MessageLite::~MessageLite() {}
string MessageLite::InitializationErrorString() const {
return "(cannot determine missing fields for lite message)";
}
namespace {
// When serializing, we first compute the byte size, then serialize the message.
// If serialization produces a different number of bytes than expected, we
// call this function, which crashes. The problem could be due to a bug in the
// protobuf implementation but is more likely caused by concurrent modification
// of the message. This function attempts to distinguish between the two and
// provide a useful error message.
void ByteSizeConsistencyError(int byte_size_before_serialization,
int byte_size_after_serialization,
int bytes_produced_by_serialization) {
GOOGLE_CHECK_EQ(byte_size_before_serialization, byte_size_after_serialization)
<< "Protocol message was modified concurrently during serialization.";
GOOGLE_CHECK_EQ(bytes_produced_by_serialization, byte_size_before_serialization)
<< "Byte size calculation and serialization were inconsistent. This "
"may indicate a bug in protocol buffers or it may be caused by "
"concurrent modification of the message.";
GOOGLE_LOG(FATAL) << "This shouldn't be called if all the sizes are equal.";
}
string InitializationErrorMessage(const char* action,
const MessageLite& message) {
// Note: We want to avoid depending on strutil in the lite library, otherwise
// we'd use:
//
// return strings::Substitute(
// "Can't $0 message of type \"$1\" because it is missing required "
// "fields: $2",
// action, message.GetTypeName(),
// message.InitializationErrorString());
string result;
result += "Can't ";
result += action;
result += " message of type \"";
result += message.GetTypeName();
result += "\" because it is missing required fields: ";
result += message.InitializationErrorString();
return result;
}
// Several of the Parse methods below just do one thing and then call another
// method. In a naive implementation, we might have ParseFromString() call
// ParseFromArray() which would call ParseFromZeroCopyStream() which would call
// ParseFromCodedStream() which would call MergeFromCodedStream() which would
// call MergePartialFromCodedStream(). However, when parsing very small
// messages, every function call introduces significant overhead. To avoid
// this without reproducing code, we use these forced-inline helpers.
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineMergeFromCodedStream(
io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParseFromCodedStream(
io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParsePartialFromCodedStream(
io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParseFromArray(
const void* data, int size, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParsePartialFromArray(
const void* data, int size, MessageLite* message);
inline bool InlineMergeFromCodedStream(io::CodedInputStream* input,
MessageLite* message) {
if (!message->MergePartialFromCodedStream(input)) return false;
if (!message->IsInitialized()) {
GOOGLE_LOG(ERROR) << InitializationErrorMessage("parse", *message);
return false;
}
return true;
}
inline bool InlineParseFromCodedStream(io::CodedInputStream* input,
MessageLite* message) {
message->Clear();
return InlineMergeFromCodedStream(input, message);
}
inline bool InlineParsePartialFromCodedStream(io::CodedInputStream* input,
MessageLite* message) {
message->Clear();
return message->MergePartialFromCodedStream(input);
}
inline bool InlineParseFromArray(
const void* data, int size, MessageLite* message) {
io::CodedInputStream input(reinterpret_cast<const uint8*>(data), size);
return InlineParseFromCodedStream(&input, message) &&
input.ConsumedEntireMessage();
}
inline bool InlineParsePartialFromArray(
const void* data, int size, MessageLite* message) {
io::CodedInputStream input(reinterpret_cast<const uint8*>(data), size);
return InlineParsePartialFromCodedStream(&input, message) &&
input.ConsumedEntireMessage();
}
} // namespace
MessageLite* MessageLite::New(::google::protobuf::Arena* arena) const {
MessageLite* message = New();
if (arena != NULL) {
arena->Own(message);
}
return message;
}
bool MessageLite::MergeFromCodedStream(io::CodedInputStream* input) {
return InlineMergeFromCodedStream(input, this);
}
bool MessageLite::ParseFromCodedStream(io::CodedInputStream* input) {
return InlineParseFromCodedStream(input, this);
}
bool MessageLite::ParsePartialFromCodedStream(io::CodedInputStream* input) {
return InlineParsePartialFromCodedStream(input, this);
}
bool MessageLite::ParseFromZeroCopyStream(io::ZeroCopyInputStream* input) {
io::CodedInputStream decoder(input);
return ParseFromCodedStream(&decoder) && decoder.ConsumedEntireMessage();
}
bool MessageLite::ParsePartialFromZeroCopyStream(
io::ZeroCopyInputStream* input) {
io::CodedInputStream decoder(input);
return ParsePartialFromCodedStream(&decoder) &&
decoder.ConsumedEntireMessage();
}
bool MessageLite::ParseFromBoundedZeroCopyStream(
io::ZeroCopyInputStream* input, int size) {
io::CodedInputStream decoder(input);
decoder.PushLimit(size);
return ParseFromCodedStream(&decoder) &&
decoder.ConsumedEntireMessage() &&
decoder.BytesUntilLimit() == 0;
}
bool MessageLite::ParsePartialFromBoundedZeroCopyStream(
io::ZeroCopyInputStream* input, int size) {
io::CodedInputStream decoder(input);
decoder.PushLimit(size);
return ParsePartialFromCodedStream(&decoder) &&
decoder.ConsumedEntireMessage() &&
decoder.BytesUntilLimit() == 0;
}
bool MessageLite::ParseFromString(const string& data) {
return InlineParseFromArray(data.data(), data.size(), this);
}
bool MessageLite::ParsePartialFromString(const string& data) {
return InlineParsePartialFromArray(data.data(), data.size(), this);
}
bool MessageLite::ParseFromArray(const void* data, int size) {
return InlineParseFromArray(data, size, this);
}
bool MessageLite::ParsePartialFromArray(const void* data, int size) {
return InlineParsePartialFromArray(data, size, this);
}
// ===================================================================
uint8* MessageLite::SerializeWithCachedSizesToArray(uint8* target) const {
// We only optimize this when using optimize_for = SPEED. In other cases
// we just use the CodedOutputStream path.
int size = GetCachedSize();
io::ArrayOutputStream out(target, size);
io::CodedOutputStream coded_out(&out);
SerializeWithCachedSizes(&coded_out);
GOOGLE_CHECK(!coded_out.HadError());
return target + size;
}
bool MessageLite::SerializeToCodedStream(io::CodedOutputStream* output) const {
GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
return SerializePartialToCodedStream(output);
}
bool MessageLite::SerializePartialToCodedStream(
io::CodedOutputStream* output) const {
const int size = ByteSize(); // Force size to be cached.
if (size < 0) {
// Messages >2G cannot be serialized due to overflow computing ByteSize.
GOOGLE_LOG(ERROR) << "Error computing ByteSize (possible overflow?).";
return false;
}
uint8* buffer = output->GetDirectBufferForNBytesAndAdvance(size);
if (buffer != NULL) {
uint8* end = SerializeWithCachedSizesToArray(buffer);
if (end - buffer != size) {
ByteSizeConsistencyError(size, ByteSize(), end - buffer);
}
return true;
} else {
int original_byte_count = output->ByteCount();
SerializeWithCachedSizes(output);
if (output->HadError()) {
return false;
}
int final_byte_count = output->ByteCount();
if (final_byte_count - original_byte_count != size) {
ByteSizeConsistencyError(size, ByteSize(),
final_byte_count - original_byte_count);
}
return true;
}
}
bool MessageLite::SerializeToZeroCopyStream(
io::ZeroCopyOutputStream* output) const {
io::CodedOutputStream encoder(output);
return SerializeToCodedStream(&encoder);
}
bool MessageLite::SerializePartialToZeroCopyStream(
io::ZeroCopyOutputStream* output) const {
io::CodedOutputStream encoder(output);
return SerializePartialToCodedStream(&encoder);
}
bool MessageLite::AppendToString(string* output) const {
GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
return AppendPartialToString(output);
}
bool MessageLite::AppendPartialToString(string* output) const {
int old_size = output->size();
int byte_size = ByteSize();
if (byte_size < 0) {
// Messages >2G cannot be serialized due to overflow computing ByteSize.
GOOGLE_LOG(ERROR) << "Error computing ByteSize (possible overflow?).";
return false;
}
STLStringResizeUninitialized(output, old_size + byte_size);
uint8* start =
reinterpret_cast<uint8*>(io::mutable_string_data(output) + old_size);
uint8* end = SerializeWithCachedSizesToArray(start);
if (end - start != byte_size) {
ByteSizeConsistencyError(byte_size, ByteSize(), end - start);
}
return true;
}
bool MessageLite::SerializeToString(string* output) const {
output->clear();
return AppendToString(output);
}
bool MessageLite::SerializePartialToString(string* output) const {
output->clear();
return AppendPartialToString(output);
}
bool MessageLite::SerializeToArray(void* data, int size) const {
GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
return SerializePartialToArray(data, size);
}
bool MessageLite::SerializePartialToArray(void* data, int size) const {
int byte_size = ByteSize();
if (size < byte_size) return false;
uint8* start = reinterpret_cast<uint8*>(data);
uint8* end = SerializeWithCachedSizesToArray(start);
if (end - start != byte_size) {
ByteSizeConsistencyError(byte_size, ByteSize(), end - start);
}
return true;
}
string MessageLite::SerializeAsString() const {
// If the compiler implements the (Named) Return Value Optimization,
// the local variable 'output' will not actually reside on the stack
// of this function, but will be overlaid with the object that the
// caller supplied for the return value to be constructed in.
string output;
if (!AppendToString(&output))
output.clear();
return output;
}
string MessageLite::SerializePartialAsString() const {
string output;
if (!AppendPartialToString(&output))
output.clear();
return output;
}
namespace internal {
template<>
MessageLite* GenericTypeHandler<MessageLite>::NewFromPrototype(
const MessageLite* prototype, google::protobuf::Arena* arena) {
return prototype->New(arena);
}
template <>
void GenericTypeHandler<MessageLite>::Merge(const MessageLite& from,
MessageLite* to) {
to->CheckTypeAndMergeFrom(from);
}
} // namespace internal
} // namespace protobuf
} // namespace google