Yun Peng | 66437a0 | 2017-08-25 09:59:14 +0200 | [diff] [blame] | 1 | /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying |
| 2 | file Copyright.txt or https://cmake.org/licensing for details. */ |
| 3 | |
| 4 | #ifndef BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H |
| 5 | #define BAZEL_THIRD_PARTY_DEF_PARSER_DEF_PARSER_H |
| 6 | |
| 7 | #include <set> |
| 8 | #include <stdio.h> |
| 9 | #include <string> |
| 10 | |
Yun Peng | f203db0 | 2017-11-15 10:50:14 +0100 | [diff] [blame] | 11 | std::wstring AsAbsoluteWindowsPath(const std::string& path); |
| 12 | |
Yun Peng | 66437a0 | 2017-08-25 09:59:14 +0200 | [diff] [blame] | 13 | class DefParser{ |
| 14 | public: |
| 15 | DefParser() {} |
| 16 | |
| 17 | // This method adds a DEF file. |
| 18 | // It merges all the symbols found in the DEF file into final result. |
| 19 | bool AddDefinitionFile(const char* filename); |
| 20 | |
| 21 | // This method adds an Object file. |
| 22 | // It parses that object file and merge symbols found into final result. |
| 23 | bool AddObjectFile(const char* filename); |
| 24 | |
| 25 | // Add a file, the function itself will tell which type of file it is. |
| 26 | bool AddFile(const std::string& filename); |
| 27 | |
| 28 | // Set the DLL name the output DEF file is used for. |
| 29 | // This will cause a "LIBRARY <DLLName>" entry in the output DEF file. |
| 30 | void SetDLLName(const std::string& filename); |
| 31 | |
| 32 | // Write all symbols found into the output DEF file. |
| 33 | void WriteFile(FILE* file); |
| 34 | |
| 35 | private: |
| 36 | std::set<std::string> Symbols; |
| 37 | std::set<std::string> DataSymbols; |
| 38 | std::string DLLName; |
| 39 | |
| 40 | // Returns true if filename ends with .def (case insensitive). |
| 41 | static bool IsDefFile(const std::string& filename); |
| 42 | }; |
| 43 | |
| 44 | #endif |